RumbleJungle runes

Off-meta Jungle

Top85%Mid7%Jungle6%
Win
47.7%
▼2.3 vs Jungle
LP a game
+0.90
±1.00
Games
1,817
a win +22.1 · a loss −18.8
Pick · Ban
0.11 · 0.55%
as Jungle · any role

How we measure

Rumble Jungle, patch 26.21: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Dark Harvest + Sorcery; skill order Q > E > W (each the most played of 1,817 games).

Rune pages

Exact pages · 1 most played
SorceryPrimary
ResolveSecondary
Exact page · 9.1%
ShardsOffense Adaptive force 49%Flex Adaptive force 95%Defense Health scaling 74%Set taken in 39% of games
Every rune with its win rate37 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter54%47.9%44.8–51.1%
Cheap Shot51%49.6%46.4–52.8%
Dark Harvest42%47.8%44.2–51.3%
Grisly Mementos23%47.0%42.3–51.8%
Sixth Sense19%48.8%43.6–54.1%
Taste of Blood9.2%41.9%34.7–49.5%
Treasure Hunter7.2%49.6%41.2–58.1%
Deep WardFew games3.5%48.4%36.6–60.4%
Relentless HunterFew games2.6%45.8%32.6–59.7%
Sudden ImpactFew games2.5%47.8%34.1–61.9%
ElectrocuteFew games1.9%62.9%46.3–76.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus Cloak33%46.0%42.1–50.0%
Scorch25%43.5%39.0–48.1%
Absolute Focus23%44.0%39.3–48.8%
Axiom Arcanist19%47.4%42.1–52.7%
Deathfire Touch18%43.8%38.6–49.2%
Transcendence14%49.4%43.3–55.5%
Gathering Storm13%47.2%40.9–53.6%
Celerity9.0%49.1%41.5–56.7%
Waterwalking8.3%49.7%41.8–57.6%
Stormraider's Surge6.4%46.2%37.4–55.2%
Arcane CometFew games5.0%42.9%33.2–53.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight26%48.2%43.7–52.7%
Magical Footwear23%50.0%45.3–54.7%
Triple Tonic16%51.7%46.0–57.3%
Cash Back16%51.8%46.0–57.5%
First Strike15%52.1%46.3–57.9%
Approach Velocity14%57.7%51.6–63.6%
Hextech FlashtraptionFew games1.8%54.6%38.0–70.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph20%46.1%41.1–51.2%
Legend: Haste16%47.2%41.5–53.0%
Cut Down11%44.8%38.1–51.7%
Coup de Grace11%47.5%40.6–54.4%
Conqueror10%47.3%40.2–54.5%
Legend: AlacrityFew games2.9%42.3%29.9–55.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating11%42.5%35.9–49.4%
Unflinching10%43.5%36.5–50.7%

Questions

What keystone do Rumble Jungle players take on all servers?

Dark Harvest, with Sorcery as the secondary tree, is the most played page: 22% of 1,817 games in Emerald and above, patch 26.21, 47.6% win rate.

What other rune page do Rumble Jungle players use?

Deathfire Touch with Resolve: 10% of 1,817 games in Emerald and above, patch 26.21, 42.4% win rate.

Which stat shards do Rumble Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 39% of 1,817 games in Emerald and above, patch 26.21, 45.7% win rate.