SejuaniMid runes

Off-meta Mid

Jungle88%Top7%Support3%Mid1%
Win
50.5%
▲0.5 vs Mid
LP a game
+1.70
±0.58
Games
4,764
a win +21.0 · a loss −18.2
Pick · Ban
0.04 · 0.34%
as Mid · any role

How we measure

Sejuani Mid, patch 26.21: Hollow Radiance, Heartsteel, Thornmail; Aftershock + Precision; skill order W > Q > E (each the most played of 4,764 games).

Rune pages

Exact pages · 6 most played
ResolvePrimary
PrecisionSecondary
Exact page · 10.0%
ShardsOffense Attack speed 67%Flex Adaptive force 48%Defense Health scaling 71%
Every rune with its win rate50 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth65%52.0%50.2–53.7%
Demolish36%53.2%50.8–55.5%
Grasp of the Undying32%54.7%52.2–57.2%
Conditioning32%51.3%48.8–53.8%
Aftershock29%49.1%46.4–51.7%
Font of Life27%50.7%48.0–53.5%
Second Wind26%53.0%50.2–55.8%
Bone Plating15%49.8%46.1–53.5%
Unflinching4.7%46.4%40.0–53.0%
Shield BashFew games1.3%48.4%36.4–60.6%
RevitalizeFew games1.1%38.0%25.9–51.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph29%51.6%48.9–54.2%
Legend: Alacrity25%49.2%46.4–52.1%
Coup de Grace5.6%56.7%50.7–62.5%
Legend: Haste3.7%51.7%44.4–58.9%
Presence of Mind3.1%42.3%34.6–50.3%
Cut DownFew games2.0%44.2%34.6–54.2%
Last StandFew games1.2%42.4%30.6–55.1%
Absorb LifeFew games0.4%45.0%25.8–65.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter29%50.0%47.3–52.6%
Cheap Shot20%49.5%46.4–52.7%
Electrocute18%50.5%47.1–53.9%
Sudden Impact16%50.6%47.1–54.1%
Grisly Mementos8.9%52.6%47.8–57.3%
Sixth Sense7.5%47.1%41.9–52.2%
Treasure Hunter6.9%51.4%46.0–56.8%
Deep Ward2.8%51.2%42.7–59.6%
Relentless Hunter2.2%43.3%34.2–52.9%
Hail of BladesFew games0.9%50.0%35.5–64.5%
Taste of BloodFew games0.7%36.4%22.2–53.4%
Dark HarvestFew games0.4%45.0%25.8–65.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band28%48.9%46.2–51.6%
Scorch23%48.9%46.0–51.9%
Transcendence20%48.2%45.0–51.3%
Stormraider's Surge8.7%43.2%38.6–48.1%
Celerity7.5%43.0%37.9–48.2%
Nimbus Cloak6.7%44.0%38.7–49.5%
Arcane Comet6.3%48.2%42.6–53.8%
Waterwalking6.1%43.4%37.8–49.2%
Gathering Storm3.9%50.5%43.4–57.7%
Axiom Arcanist3.8%49.5%42.3–56.7%
Deathfire Touch2.9%52.9%44.6–60.9%
Absolute FocusFew games1.9%49.4%39.3–59.6%
Summon AeryFew games0.9%51.2%36.8–65.4%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear7.4%55.6%50.3–60.7%
Triple Tonic5.8%53.8%47.9–59.6%
Cosmic Insight5.5%54.2%48.2–60.2%
Biscuit Delivery5.1%54.3%48.0–60.5%
Cash BackFew games2.1%50.5%40.8–60.2%
Approach VelocityFew games0.7%42.9%28.0–59.1%

Questions

What keystone do Sejuani Mid players take on all servers?

Aftershock, with Precision as the secondary tree, is the most played page: 14% of 4,764 games in all ranks, patch 26.21, 49.2% win rate.

What other rune page do Sejuani Mid players use?

Grasp of the Undying with Sorcery: 11% of 4,764 games in all ranks, patch 26.21, 52.5% win rate.

Which stat shards do Sejuani Mid players pick?

Attack speed, Health scaling, Health scaling: 32% of 4,764 games in all ranks, patch 26.21, 54.0% win rate.