SennaMid runes

Off-meta Mid

Support90%Bot8%Mid1%
Win
44.4%
▼5.6 vs Mid
LP a game
−1.10
±0.56
Games
4,805
a win +19.8 · a loss −18.1
Pick · Ban
0.04 · 1.1%
as Mid · any role

How we measure

Senna Mid, patch 26.21: Statikk Shiv, Black Cleaver, Rapid Firecannon; Deathfire Touch + Precision; skill order Q > W > E (each the most played of 4,805 games).

Rune pages

Exact pages · 3 most played
SorceryPrimary
PrecisionSecondary
Exact page · 21.9%
ShardsOffense Attack speed 83%Flex Adaptive force 82%Defense Health 67%Set taken in 58% of games
Every rune with its win rate54 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering Storm63%43.6%41.9–45.4%
Celerity63%44.3%42.5–46.1%
Manaflow Band61%43.9%42.1–45.7%
Deathfire Touch54%43.3%41.4–45.2%
Scorch7.0%44.6%39.4–50.0%
Axiom Arcanist4.8%45.4%39.1–51.9%
Transcendence3.9%52.9%45.8–60.0%
Absolute Focus3.4%41.5%34.2–49.1%
Arcane CometFew games1.2%53.6%40.7–66.0%
Nimbus CloakFew games1.1%40.0%28.1–53.2%
Summon AeryFew games0.9%55.8%41.1–69.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind44%44.5%42.4–46.6%
Cut Down41%43.9%41.8–46.2%
Legend: Alacrity27%45.9%43.2–48.6%
Coup de Grace15%47.6%44.0–51.3%
Fleet Footwork15%49.6%45.9–53.3%
Triumph10%43.3%39.0–47.7%
Press the Attack5.6%43.3%37.6–49.3%
Lethal Tempo5.2%44.1%38.1–50.2%
Legend: Bloodline4.7%48.0%41.6–54.5%
Last Stand2.5%40.8%32.5–49.8%
Legend: Haste2.5%47.9%39.1–56.8%
Absorb LifeFew games1.8%46.4%36.2–57.0%
ConquerorFew games0.5%57.7%39.0–74.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear30%43.9%41.3–46.4%
Jack Of All Trades20%45.1%41.9–48.2%
Cosmic Insight8.0%39.3%34.5–44.3%
Approach Velocity6.7%49.7%44.3–55.1%
Biscuit Delivery4.5%44.9%38.4–51.6%
Cash Back4.3%47.6%40.8–54.4%
First Strike3.0%42.8%35.0–50.9%
Triple TonicFew games1.0%47.8%34.1–61.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating9.4%47.3%42.8–52.0%
Overgrowth6.6%45.6%40.2–51.1%
Revitalize6.1%49.3%43.6–55.0%
Grasp of the Undying5.5%43.8%37.9–49.8%
Demolish3.5%45.8%38.5–53.4%
Font of Life2.6%42.9%34.6–51.6%
Second WindFew games2.0%51.6%41.7–61.2%
ConditioningFew games2.0%39.6%30.4–49.6%
UnflinchingFew games1.1%49.1%36.1–62.1%
Shield BashFew games0.5%36.0%20.3–55.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot8.5%42.0%37.3–46.9%
Ultimate Hunter7.1%41.7%36.6–47.0%
Dark Harvest6.3%44.1%38.6–49.7%
Taste of Blood4.8%43.5%37.2–49.9%
Grisly Mementos4.8%43.5%37.2–49.9%
Relentless Hunter4.2%42.6%36.0–49.5%
Sixth Sense3.3%40.3%33.0–48.0%
Treasure Hunter2.9%42.3%34.4–50.7%
ElectrocuteFew games1.4%42.7%31.6–54.5%
Sudden ImpactFew games1.1%38.9%27.0–52.2%
Deep WardFew games1.1%40.7%28.7–54.0%
Hail of BladesFew games0.7%25.0%13.3–42.1%

Questions

What keystone do Senna Mid players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 27% of 4,805 games in all ranks, patch 26.21, 42.3% win rate.

What other rune page do Senna Mid players use?

Fleet Footwork with Sorcery: 6% of 4,805 games in all ranks, patch 26.21, 50.3% win rate.

Which stat shards do Senna Mid players pick?

Attack speed, Adaptive force, Health: 58% of 4,805 games in all ranks, patch 26.21, 43.1% win rate.