- Win
- 46.0%
- ▼4.0 vs Jungle
- LP a game
- +1.80
- ±1.66
- Games
- 628
- a win +22.8 · a loss −16.7
- Pick · Ban
- 0.66 · 26.1%
- as Jungle · any role
Locke Jungle on SG, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Dark Harvest + Precision; skill order Q > E > W (each the most played of 628 games).
Low sample. 628 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate19 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 96% | 46.8% | 42.8–50.8% |
| Sixth Sense | 82% | 47.8% | 43.5–52.1% |
| Dark Harvest | 69% | 48.1% | 43.4–52.7% |
| Treasure Hunter | 67% | 47.4% | 42.7–52.2% |
| Electrocute | 26% | 44.8% | 37.4–52.5% |
| Ultimate Hunter | 25% | 44.5% | 36.9–52.4% |
| Grisly MementosFew games | 13% | 44.3% | 33.9–55.3% |
| Relentless HunterFew games | 4.9% | 48.4% | 32.0–65.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 44% | 48.7% | 42.9–54.6% |
| Legend: Haste | 37% | 50.0% | 43.6–56.4% |
| Coup de GraceFew games | 11% | 48.6% | 37.4–59.9% |
| Cut DownFew games | 8.4% | 49.1% | 36.1–62.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical Footwear | 25% | 47.5% | 39.8–55.2% |
| Cosmic Insight | 25% | 44.3% | 36.8–52.1% |
| Cash BackFew games | 4.6% | 34.5% | 19.9–52.7% |
| Approach VelocityFew games | 4.6% | 48.3% | 31.4–65.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 14% | 37.4% | 28.1–47.6% |
| RevitalizeFew games | 14% | 36.1% | 26.7–46.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 4.0% | 40.0% | 23.4–59.3% |
Questions
What keystone do Locke Jungle players take on SG?
Dark Harvest, with Precision as the secondary tree, is the most played page: 39% of 628 games in all ranks, patch 26.20, 49.8% win rate.
What other rune page do Locke Jungle players use?
Electrocute with Resolve: 14% of 628 games in all ranks, patch 26.20, 40.0% win rate.
Which stat shards do Locke Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 628 games in all ranks, patch 26.20, 45.3% win rate.























