LuluMid build

Off-meta Mid

Support99%Mid<1%
Win
40.6%
▼9.4 vs Mid
LP a game
—
Not enough games
Games
32
Pick · Ban
0.03 · 5.4%
as Mid · any role
Few games

How we measure

Lulu Mid on SG, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 32 games).

Low sample. 32 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 32 games

Start

DrHp

90% · 39.3% won

Spells

FlIg

69% · 40.9% won

Skills

starts Q E W

39% · 33.3% won

BootsCrimson Lucidity44% · 42.9% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Doran's Ring + 2 × Health Potion90% · 39.3% won · 28 gamesFew games

Summoner spells

Flash + Ignite69% · 40.9% won · 22 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games90%39.3%23.6%–57.6%28
Summoner spells
Flash + IgniteFew games69%40.9%23.3%–61.3%22

Questions

What skill order do Lulu Mid players use?

Most often they max Q, E, W and start Q, E, W: 39% of 31 games with a skill order in all ranks, patch 26.20, 33.3% win rate.

Which summoner spells do Lulu Mid players take?

Flash and Ignite, in 69% of 32 games in all ranks, patch 26.20, 40.9% win rate.