LuluMid runes

Off-meta Mid

Support99%Mid<1%
Win
40.6%
▼9.4 vs Mid
LP a game
—
Not enough games
Games
32
Pick · Ban
0.03 · 5.4%
as Mid · any role
Few games

How we measure

Lulu Mid on SG, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 32 games).

Low sample. 32 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 57%Flex Adaptive force 100%Defense Health scaling 61%
Every rune with its win rate2 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games63%55.0%34.2–74.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games63%40.0%21.9–61.3%

Questions

What keystone do Lulu Mid players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 44% of 32 games in all ranks, patch 26.20, 57.1% win rate.

Which stat shards do Lulu Mid players pick?

Attack speed, Adaptive force, Health scaling: 38% of 32 games in all ranks, patch 26.20, 33.3% win rate.