- Win
- 48.8%
- ▼1.2 vs Mid
- LP a game
- +1.10
- ±2.22
- Games
- 301
- a win +19.9 · a loss −17.7
- Pick · Ban
- 0.32 · 13.1%
- as Mid · any role
Low sample. 301 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Ability haste 68%Flex Adaptive force 100%Defense Health 69%Set taken in 56% of games
Every rune with its win rate16 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 90% | 49.5% | 43.5–55.4% |
| Transcendence | 85% | 49.2% | 43.2–55.3% |
| Scorch | 63% | 51.6% | 44.5–58.6% |
| Arcane Comet | 63% | 48.2% | 41.1–55.2% |
| Gathering StormFew games | 30% | 42.2% | 32.5–52.5% |
| Summon AeryFew games | 15% | 47.7% | 33.8–62.1% |
| Axiom ArcanistFew games | 6.6% | 50.0% | 29.9–70.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 33% | 53.5% | 43.8–63.0% |
| Biscuit DeliveryFew games | 30% | 50.6% | 40.4–60.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 29% | 43.7% | 33.7–54.2% |
| Legend: HasteFew games | 27% | 50.0% | 39.3–60.7% |
| Cut DownFew games | 10% | 51.6% | 34.8–68.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 19% | 48.3% | 35.9–60.8% |
| Ultimate HunterFew games | 19% | 50.0% | 37.3–62.7% |
| Grisly MementosFew games | 9.3% | 50.0% | 32.6–67.4% |
| ElectrocuteFew games | 9.0% | 44.4% | 27.6–62.7% |
Questions
What keystone do Seraphine Mid players take on SG?
Arcane Comet, with Inspiration as the secondary tree, is the most played page: 29% of 301 games in all ranks, patch 26.20, 50.6% win rate.
What other rune page do Seraphine Mid players use?
Electrocute with Sorcery: 9% of 301 games in all ranks, patch 26.20, 46.2% win rate.
Which stat shards do Seraphine Mid players pick?
Ability haste, Adaptive force, Health: 56% of 301 games in all ranks, patch 26.20, 48.5% win rate.




















