Tahm KenchJungle build

Off-meta Jungle

Support51%Top45%Jungle1%
Win
59.2%
▲9.2 vs Jungle
LP a game
—
Not enough games
Games
49
Pick · Ban
0.05 · 5.2%
as Jungle · any role
Few games

How we measure

Tahm Kench Jungle on SG, patch 26.21: Grasp of the Undying + Precision; skill order Q > W > E (each the most played of 49 games).

Low sample. 49 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 49 games

Start

MsHp

39% · 63.2% won

Spells

FlSm

94% · 56.5% won

Skills

starts Q W E

63% · 58.1% won

BootsPlated Steelcaps33% · 50.0% won

Skill path 44% of games · 63.2% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW28101213
EE314151718
RR61116

Skills

Max order
  1. starts Q W EFew games63%58.1%31

Summoner spells

Flash + Smite94% · 56.5% won · 46 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Summoner spells
Flash + SmiteFew games94%56.5%42.3%–69.8%46
Skill order
Max Q W E · starts Q W EFew games63%58.1%40.8%–73.6%31
Finished items
HeartsteelFew games59%69.0%50.8%–82.7%29
Dusk and DawnFew games57%78.6%60.5%–89.8%28

Questions

What skill order do Tahm Kench Jungle players use?

Most often they max Q, W, E and start Q, W, E: 63% of 49 games with a skill order in all ranks, patch 26.21, 58.1% win rate.

Which summoner spells do Tahm Kench Jungle players take?

Flash and Smite, in 94% of 49 games in all ranks, patch 26.21, 56.5% win rate.