Tahm KenchJungle build

Off-meta Jungle

Support52%Top44%Jungle1%
Win
51.4%
▲1.3 vs Jungle
LP a game
—
Not enough games
Games
37
Pick · Ban
0.04 · 5.1%
as Jungle · any role
Few games

How we measure

Tahm Kench Jungle on SG, patch 26.20: Grasp of the Undying + Precision; skill order Q > W > E (each the most played of 37 games).

Low sample. 37 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 37 games

Start

MsHp

32% · 50.0% won

Spells

FlSm

92% · 52.9% won

Skills

starts Q W E

75% · 48.2% won

BootsPlated Steelcaps51% · 57.9% won

Skill path 53% of games · 55.6% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW28101213
EE314151718
RR61116

Skills

Max order
  1. starts Q W EFew games75%48.2%27

Summoner spells

Flash + Smite92% · 52.9% won · 34 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Summoner spells
Flash + SmiteFew games92%52.9%36.7%–68.6%34
Skill order
Max Q W E · starts Q W EFew games75%48.2%30.7%–66.0%27
Finished items
HeartsteelFew games57%47.6%28.3%–67.6%21

Questions

What skill order do Tahm Kench Jungle players use?

Most often they max Q, W, E and start Q, W, E: 75% of 36 games with a skill order in all ranks, patch 26.20, 48.2% win rate.

Which summoner spells do Tahm Kench Jungle players take?

Flash and Smite, in 92% of 37 games in all ranks, patch 26.20, 52.9% win rate.