- Win
- 41.4%
- ▼8.6 vs Jungle
- LP a game
- −1.00
- ±2.81
- Games
- 198
- a win +21.0 · a loss −17.0
- Pick · Ban
- 0.03 · 3.1%
- as Jungle · any role
Ezreal Jungle on TR, patch 26.21: Trinity Force, Voltaic Cyclosword, Serylda's Grudge; Lethal Tempo + Inspiration; skill order Q > E > W (each the most played of 198 games).
Low sample. 198 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
49% · 43.3% won
Spells
Sm
95% · 42.6% won
Skills
40% · 39.2% won
Items 14.9% of games with a core
- Trinity Force
- Voltaic Cyclosword
- Serylda's Grudge
- Eh
43.4%won23% · 19pick, 19 games - So
40.9%won13% · 11pick, 11 games
28.6% won (13.8–50.0) · 21 games
4th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.
Skill path 38% of games · 37.1% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Trinity Force › Voltaic Cyclosword › Serylda's Grudge15%28.6%14% to 50%
Skills
- ››starts Q E WFew games40%39.2%79
- ››starts Q E QFew games36%34.3%70
Starting items
- Scorchclaw Pup Few games24%42.6% won
- Gustwalker Hatchling + Health Potion Few games17%39.4% won
Boots
- No boots Few games15%41.4% won
Summoner spells
Every option as a table14 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Trinity Force › Voltaic Cyclosword › Serylda's GrudgeFew games | 15% | 28.6% | 13.8%–50.0% | 21 |
| 4th item, of 83 games that reached it | ||||
| Serylda's GrudgeFew games | 37% | 48.4% | 32.0%–65.2% | 31 |
| Boots | ||||
| Ionian Boots of Lucidity | 66% | 42.8% | 34.6%–51.3% | 131 |
| No bootsFew games | 15% | 41.4% | 25.5%–59.3% | 29 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 49% | 43.3% | 33.9%–53.2% | 97 |
| Scorchclaw PupFew games | 24% | 42.6% | 29.5%–56.7% | 47 |
| Gustwalker Hatchling + Health PotionFew games | 17% | 39.4% | 24.7%–56.3% | 33 |
| Summoner spells | ||||
| Flash + Smite | 95% | 42.6% | 35.7%–49.7% | 188 |
| Skill order | ||||
| Max Q E W · starts Q E WFew games | 40% | 39.2% | 29.2%–50.3% | 79 |
| Max Q E W · starts Q E QFew games | 36% | 34.3% | 24.3%–46.0% | 70 |
| First 11 skill points | ||||
| Q E W Q Q R Q E Q E RFew games | 38% | 37.1% | 26.8%–48.9% | 70 |
| Q E Q W Q R Q E Q E RFew games | 35% | 38.5% | 27.6%–50.6% | 65 |
| Finished items | ||||
| Spear of ShojinFew games | 36% | 49.3% | 38.0%–60.7% | 71 |
| Endless HungerFew games | 24% | 45.8% | 32.6%–59.7% | 48 |
Questions
What do Ezreal Jungle players build first on TR?
The most played core is Trinity Force, then Voltaic Cyclosword, then Serylda's Grudge: 11% of 198 games in all ranks, patch 26.21, 28.6% win rate.
What skill order do Ezreal Jungle players use?
Most often they max Q, E, W and start Q, E, W: 40% of 197 games with a skill order in all ranks, patch 26.21, 39.2% win rate.
Which summoner spells do Ezreal Jungle players take?
Flash and Smite, in 95% of 198 games in all ranks, patch 26.21, 42.6% win rate.

























