- Win
- 46.2%
- ▼3.9 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 26
- Pick · Ban
- 0.01 · 1.5%
- as Jungle · any role
Gangplank Jungle on TR, patch 26.20: Deathfire Touch + Precision (each the most played of 26 games).
Low sample. 26 games, fewer than 1,000. Read these numbers as rough.
Build
Spells
Fl
Sm
Sm
92% · 50.0% won
BootsIonian Boots of Lucidity54% · 42.9% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Summoner spells
Flash + Smite92% · 50.0% won · 24 gamesFew games
Every option as a table3 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Summoner spells | ||||
| Flash + SmiteFew games | 92% | 50.0% | 31.4%–68.6% | 24 |
| Finished items | ||||
| Essence ReaverFew games | 96% | 44.0% | 26.7%–62.9% | 25 |
| The CollectorFew games | 81% | 38.1% | 20.8%–59.1% | 21 |
Questions
Which summoner spells do Gangplank Jungle players take?
Flash and Smite, in 92% of 26 games in all ranks, patch 26.20, 50.0% win rate.







