- Win
- 48.3%
- ▼1.7 vs Top
- LP a game
- +1.20
- ±0.43
- Games
- 8,831
- a win +21.2 · a loss −17.8
- Pick · Ban
- 2.5 · 1.5%
- as Top · any role
Gangplank Top on TR, patch 26.20: Deathfire Touch + Precision (each the most played of 8,831 games).
Build
Spells
Fl
Ig
Ig
93% · 48.4% won
BootsPlated Steelcaps29% · 47.7% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Plated Steelcaps29% · 47.7% won · 2,518 games
- Ionian Boots of Lucidity 25%48.2% won
- No boots 17%44.0% won
Summoner spells
Flash + Ignite93% · 48.4% won · 8,209 games
- Flash + Teleport 5.1%46.6% won
- Exhaust + Flash Few games0.9%46.3% won
Every option as a table19 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated Steelcaps | 29% | 47.7% | 45.8%–49.7% | 2,518 |
| Ionian Boots of Lucidity | 25% | 48.2% | 46.1%–50.3% | 2,216 |
| No boots | 17% | 44.0% | 41.5%–46.6% | 1,477 |
| Gluttonous Greaves | 15% | 54.2% | 51.5%–56.8% | 1,338 |
| Mercury's Treads | 7.8% | 47.3% | 43.6%–51.0% | 690 |
| Summoner spells | ||||
| Flash + Ignite | 93% | 48.4% | 47.3%–49.5% | 8,209 |
| Flash + Teleport | 5.1% | 46.6% | 42.0%–51.2% | 449 |
| Exhaust + FlashFew games | 0.9% | 46.3% | 35.8%–57.1% | 80 |
| Flash + BarrierFew games | 0.4% | 45.2% | 29.2%–62.2% | 31 |
| Finished items | ||||
| Essence Reaver | 92% | 48.8% | 47.7%–49.9% | 8,144 |
| The Collector | 72% | 50.1% | 48.8%–51.3% | 6,336 |
| Infinity Edge | 51% | 54.3% | 52.8%–55.7% | 4,510 |
| Lord Dominik's Regards | 45% | 52.4% | 50.8%–53.9% | 3,944 |
| Immortal Shieldbow | 17% | 54.0% | 51.5%–56.6% | 1,460 |
| Voltaic Cyclosword | 12% | 56.0% | 53.1%–59.0% | 1,094 |
| Mortal Reminder | 12% | 46.4% | 43.4%–49.4% | 1,052 |
| Trinity Force | 5.2% | 45.2% | 40.7%–49.8% | 460 |
| Serpent's Fang | 4.3% | 50.5% | 45.5%–55.6% | 376 |
| Death's Dance | 3.8% | 59.3% | 54.0%–64.5% | 332 |
Questions
Which summoner spells do Gangplank Top players take?
Flash and Ignite, in 93% of 8,831 games in all ranks, patch 26.20, 48.4% win rate.

























