GangplankMid build

Off-meta Mid

Top89%Mid10%
Win
49.4%
▼0.6 vs Mid
LP a game
+1.40
±1.31
Games
952
a win +21.3 · a loss −17.9
Pick · Ban
0.27 · 1.5%
as Mid · any role

How we measure

Gangplank Mid on TR, patch 26.20: Deathfire Touch + Precision (each the most played of 952 games).

Low sample. 952 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 952 games

Spells

FlIg

91% · 50.2% won

BootsCrimson Lucidity37% · 49.3% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Boots

Crimson Lucidity37% · 49.3% won · 355 games
  • Immortal Path 19%59.2% won
  • Swiftmarch 12%48.3% won

Summoner spells

Flash + Ignite91% · 50.2% won · 870 games
  • Flash + Teleport Few games4.4%40.5% won
  • Exhaust + Flash Few games2.9%42.9% won
Every option as a table18 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson Lucidity37%49.3%44.1%–54.5%355
Immortal Path19%59.2%52.0%–66.1%184
Swiftmarch12%48.3%39.4%–57.3%116
No bootsFew games10%29.6%21.5%–39.3%98
Armored AdvanceFew games10%50.5%40.7%–60.3%97
Summoner spells
Flash + Ignite91%50.2%46.9%–53.5%870
Flash + TeleportFew games4.4%40.5%27.0%–55.5%42
Exhaust + FlashFew games2.9%42.9%26.5%–60.9%28
Finished items
Essence Reaver94%49.8%46.5%–53.1%894
The Collector73%51.6%47.9%–55.3%692
Infinity Edge54%55.4%51.1%–59.7%516
Lord Dominik's Regards46%52.1%47.4%–56.7%436
Immortal Shieldbow18%52.7%45.2%–60.1%169
Voltaic Cyclosword13%59.1%50.4%–67.2%127
Hubris11%56.3%46.7%–65.5%103
Mortal ReminderFew games8.1%57.1%46.0%–67.6%77
Serpent's FangFew games4.0%36.8%23.4%–52.7%38
Guardian AngelFew games3.2%66.7%48.8%–80.8%30

Questions

Which summoner spells do Gangplank Mid players take?

Flash and Ignite, in 91% of 952 games in all ranks, patch 26.20, 50.2% win rate.