- Win
- 49.4%
- ▼0.6 vs Mid
- LP a game
- +1.40
- ±1.31
- Games
- 952
- a win +21.3 · a loss −17.9
- Pick · Ban
- 0.27 · 1.5%
- as Mid · any role
Gangplank Mid on TR, patch 26.20: Deathfire Touch + Precision (each the most played of 952 games).
Low sample. 952 games, fewer than 1,000. Read these numbers as rough.
Build
Spells
Fl
Ig
Ig
91% · 50.2% won
BootsCrimson Lucidity37% · 49.3% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Crimson Lucidity37% · 49.3% won · 355 games
- Immortal Path 19%59.2% won
- Swiftmarch 12%48.3% won
Summoner spells
Flash + Ignite91% · 50.2% won · 870 games
- Flash + Teleport Few games4.4%40.5% won
- Exhaust + Flash Few games2.9%42.9% won
Every option as a table18 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Crimson Lucidity | 37% | 49.3% | 44.1%–54.5% | 355 |
| Immortal Path | 19% | 59.2% | 52.0%–66.1% | 184 |
| Swiftmarch | 12% | 48.3% | 39.4%–57.3% | 116 |
| No bootsFew games | 10% | 29.6% | 21.5%–39.3% | 98 |
| Armored AdvanceFew games | 10% | 50.5% | 40.7%–60.3% | 97 |
| Summoner spells | ||||
| Flash + Ignite | 91% | 50.2% | 46.9%–53.5% | 870 |
| Flash + TeleportFew games | 4.4% | 40.5% | 27.0%–55.5% | 42 |
| Exhaust + FlashFew games | 2.9% | 42.9% | 26.5%–60.9% | 28 |
| Finished items | ||||
| Essence Reaver | 94% | 49.8% | 46.5%–53.1% | 894 |
| The Collector | 73% | 51.6% | 47.9%–55.3% | 692 |
| Infinity Edge | 54% | 55.4% | 51.1%–59.7% | 516 |
| Lord Dominik's Regards | 46% | 52.1% | 47.4%–56.7% | 436 |
| Immortal Shieldbow | 18% | 52.7% | 45.2%–60.1% | 169 |
| Voltaic Cyclosword | 13% | 59.1% | 50.4%–67.2% | 127 |
| Hubris | 11% | 56.3% | 46.7%–65.5% | 103 |
| Mortal ReminderFew games | 8.1% | 57.1% | 46.0%–67.6% | 77 |
| Serpent's FangFew games | 4.0% | 36.8% | 23.4%–52.7% | 38 |
| Guardian AngelFew games | 3.2% | 66.7% | 48.8%–80.8% | 30 |
Questions
Which summoner spells do Gangplank Mid players take?
Flash and Ignite, in 91% of 952 games in all ranks, patch 26.20, 50.2% win rate.

























