- Win
- 40.1%
- ▼9.9 vs Support
- LP a game
- −0.20
- ±1.12
- Games
- 1,624
- a win +25.3 · a loss −17.6
- Pick · Ban
- 0.22 · 3.2%
- as Support · any role
Build
Items 5.7% of games with a core · 38.8% won
- Eclipse
- Black Cleaver
- Voltaic Cyclosword
- E
36.3%won9.1% · 30pick, 30 games - M
38.7%won7.6% · 25pick, 25 games - S
43.3%won7.3% · 24pick, 24 games
- G
64.6%won15% · 12pick, 12 games
38.8% won (26.4–52.8) · 49 games
Start
- Health Potion ×2
86% · 40.1% won
Boots
- Plated Steelcaps
51% · 40.4% won
Spells
- Flash
- Ignite
63% · 42.3% won
or E
F
34%
Skills · max
46% · 41.3% won
or ›› 16%









Runes Electrocute + Precision
or Conqueror + Domination 18%
Lanes you meet
Toughest
- Lux33.1%−4.4 points against what the two win rates suggest121 · met 7.5%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Support picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron104 games, small sample | 104 | 41.3% | +20.9 | −18.5 | −2.20rank +0.69, ±3.94, the 95% range, over 104 games |
| Bronze212 games, small sample | 212 | 38.5% | +28.9 | −16.8 | +0.90rank +2.89, ±3.26, the 95% range, over 212 games |
| Silver392 games | 392 | 41.2% | +24.4 | −17.6 | −0.10rank +2.61, ±2.21, the 95% range, over 392 games |
| Gold352 games | 352 | 40.8% | +26.8 | −16.9 | +1.10rank +2.40, ±2.45, the 95% range, over 352 games |
| Platinum262 games, small sample | 262 | 40.1% | +24.7 | −18.2 | −0.70rank +2.10, ±2.68, the 95% range, over 262 games |
| Emerald192 games, small sample | 192 | 34.9% | +22.7 | −17.3 | −3.10rank +1.61, ±2.90, the 95% range, over 192 games |
| Diamond50 games, small sample | 50 | 50.0% | +26.6 | −18.3 | +5.10rank +2.17, ±6.66, the 95% range, over 50 games |
| Master11 games, small sample | 11 | 36.4% | +30.5 | −30.4 | −8.30rank +2.67, ±18.17, the 95% range, over 11 games |
| Grandmaster2 games, small sample | 2 | 50.0% | +29.0 | −33.0 | −2.00rank +0.57, ±60.76, the 95% range, over 2 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 40.1%, 38% to 43%, the 95% range | 0.2% | 3.2% | −0.20, ±1.12, the 95% range, over 1,570 games | 1,616 |
| 26.20 | 43.7%, 40% to 47%, the 95% range | 0.2% | 3.5% | +1.30, ±1.69, the 95% range, over 743 games | 776 |
Questions
Is Lee Sin Support good right now?
Grade D, off-meta: 40.1% won over 1,624 games in all ranks on TR, last 14 days.
How much LP does Lee Sin Support net a game?
−0.20 LP a game (±1.12) in all ranks on TR, last 14 days, against a rank average of +2.24.
Which lanes are hardest for Lee Sin Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on TR, last 14 days are Lux (33.1%).













































