- Win
- 54.3%
- ▲4.3 vs Mid
- LP a game
- +3.90
- ±3.16
- Games
- 164
- a win +21.3 · a loss −16.6
- Pick · Ban
- 0.05 · 0.18%
- as Mid · any role
Rumble Mid on TR, patch 26.20: Deathfire Touch + Resolve (each the most played of 164 games).
Low sample. 164 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 97%Flex Adaptive force 100%Defense Health scaling 91%Set taken in 82% of games
Every rune with its win rate9 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 94% | 53.9% | 46.0–61.6% |
| Nimbus Cloak | 88% | 53.8% | 45.7–61.7% |
| Absolute Focus | 82% | 52.6% | 44.2–60.8% |
| Deathfire TouchFew games | 60% | 61.6% | 51.8–70.6% |
| Arcane CometFew games | 37% | 44.3% | 32.5–56.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 58% | 54.7% | 44.7–64.4% |
| UnflinchingFew games | 57% | 54.8% | 44.7–64.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 33% | 50.0% | 37.1–62.9% |
| Taste of BloodFew games | 30% | 46.9% | 33.7–60.6% |
Questions
What keystone do Rumble Mid players take on TR?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 47% of 164 games in all ranks, patch 26.20, 61.0% win rate.
What other rune page do Rumble Mid players use?
Arcane Comet with Domination: 22% of 164 games in all ranks, patch 26.20, 41.7% win rate.
Which stat shards do Rumble Mid players pick?
Adaptive force, Adaptive force, Health scaling: 82% of 164 games in all ranks, patch 26.20, 54.8% win rate.













