ZacMid runes

Off-meta Mid

Jungle78%Support11%Top9%Mid2%
Win
53.9%
▲3.8 vs Mid
LP a game
—
Not enough games
Games
91
Pick · Ban
0.05 · 0.51%
as Mid · any role
Few games

How we measure

Low sample. 91 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 76%Flex Adaptive force 77%Defense Health scaling 93%Set taken in 57% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games81%50.0%38.9–61.1%
Legend: HasteFew games68%51.6%39.5–63.6%
ConquerorFew games58%47.2%34.4–60.3%
Last StandFew games54%46.9%33.7–60.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games81%56.8%45.4–67.4%
ConditioningFew games35%43.8%28.2–60.7%
Second WindFew games33%66.7%48.8–80.8%

Questions

What keystone do Zac Mid players take on TR?

Conqueror, with Resolve as the secondary tree, is the most played page: 54% of 91 games in all ranks, patch 26.20, 51.0% win rate.

What other rune page do Zac Mid players use?

Aftershock with Precision: 15% of 91 games in all ranks, patch 26.20, 64.3% win rate.

Which stat shards do Zac Mid players pick?

Ability haste, Adaptive force, Health scaling: 57% of 91 games in all ranks, patch 26.20, 53.9% win rate.