- Win
- 37.5%
- ▼12.5 vs Mid
- LP a game
- —
- Not enough games
- Games
- 24
- Pick · Ban
- 0.03 · 0.58%
- as Mid · any role
Gnar Mid on TW, patch 26.20: Fleet Footwork + Resolve; skill order Q > W > E (each the most played of 24 games).
Low sample. 24 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 75% of games
Every rune with its win rate5 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 92% | 36.4% | 19.7–57.1% |
| Legend: AlacrityFew games | 88% | 38.1% | 20.8–59.1% |
| Fleet FootworkFew games | 83% | 40.0% | 21.9–61.3% |
| Last StandFew games | 83% | 45.0% | 25.8–65.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 83% | 45.0% | 25.8–65.8% |
Questions
What keystone do Gnar Mid players take on TW?
Fleet Footwork, with Resolve as the secondary tree, is the most played page: 79% of 24 games in all ranks, patch 26.20, 42.1% win rate.
Which stat shards do Gnar Mid players pick?
Attack speed, Adaptive force, Health scaling: 75% of 24 games in all ranks, patch 26.20, 44.4% win rate.









