- Win
- 51.2%
- ▲1.2 vs Jungle
- LP a game
- +2.90
- ±0.77
- Games
- 2,808
- a win +22.1 · a loss −17.4
- Pick · Ban
- 3.2 · 7.5%
- as Jungle · any role
Naafiri Jungle on TW, patch 26.20: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 2,808 games).
Build
Start
Hp
65% · 51.7% won
Spells
Sm
100% · 51.2% won
Skills
84% · 52.2% won
Items 24.2% of games with a core
- Voltaic Cyclosword
- Black Cleaver
- Death's Dance
- Dd
59.8% won22% pick - Ga
67.8% won19% pick - Eo
59.3% won14% pick
- Ga
60.0% won35% pick - Dd
64.1% won11% pick - Eo
48.4% won8.6% pick
56.2% won (51.7–60.5) · 479 games
Skill path 83% of games · 53.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Voltaic Cyclosword › Black Cleaver › Death's Dance24%56.2%52% to 61%
- Voltaic Cyclosword › Axiom Arc › Serylda's Grudge7.9%63.1%55% to 70%
- Voltaic Cyclosword › Axiom Arc › Edge of Night4.1%49.4%39% to 60%
- Voltaic Cyclosword › Black Cleaver › Spear of Shojin3.6%56.3%45% to 67%
- Voltaic Cyclosword › Black Cleaver › Serpent's Fang3.0%60.0%47% to 71%
- Hubris › Voltaic Cyclosword › Axiom Arc2.9%52.6%40% to 65%
- Hubris › Voltaic Cyclosword › Serylda's Grudge1.9%59.5%43% to 74%
- Hubris › Axiom Arc › Serylda's Grudge1.6%59.4%42% to 74%
Skills
- ››starts Q E W84%52.2%2,315
- ››starts Q E W5.0%54.7%139
- ››starts Q E Q4.9%37.8%135
- ››starts Q W E3.9%50.9%108
- ››starts Q W EFew games1.6%48.9%45
Starting items
- Scorchclaw Pup 21%50.8% won
- Gustwalker Hatchling + Health Potion 8.4%47.0% won
Boots
- Plated Steelcaps 19%50.3% won
- Mercury's Treads 17%56.1% won
Summoner spells
Every option as a table50 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Voltaic Cyclosword › Black Cleaver › Death's Dance | 24% | 56.2% | 51.7%–60.5% | 479 |
| Voltaic Cyclosword › Axiom Arc › Serylda's Grudge | 7.9% | 63.1% | 55.3%–70.2% | 157 |
| Voltaic Cyclosword › Axiom Arc › Edge of NightFew games | 4.1% | 49.4% | 38.8%–60.1% | 81 |
| Voltaic Cyclosword › Black Cleaver › Spear of ShojinFew games | 3.6% | 56.3% | 44.8%–67.3% | 71 |
| Voltaic Cyclosword › Black Cleaver › Serpent's FangFew games | 3.0% | 60.0% | 47.4%–71.4% | 60 |
| Hubris › Voltaic Cyclosword › Axiom ArcFew games | 2.9% | 52.6% | 39.9%–65.0% | 57 |
| Hubris › Voltaic Cyclosword › Serylda's GrudgeFew games | 1.9% | 59.5% | 43.5%–73.7% | 37 |
| Hubris › Axiom Arc › Serylda's GrudgeFew games | 1.6% | 59.4% | 42.3%–74.5% | 32 |
| 4th item, of 1,091 games that reached it | ||||
| Death's Dance | 22% | 59.8% | 53.6%–65.8% | 244 |
| Guardian Angel | 19% | 67.8% | 61.1%–73.9% | 202 |
| Edge of Night | 14% | 59.3% | 51.3%–66.9% | 150 |
| Serylda's GrudgeFew games | 8.4% | 53.3% | 43.1%–63.1% | 92 |
| Serpent's FangFew games | 7.8% | 50.6% | 40.2%–61.0% | 85 |
| Spear of ShojinFew games | 7.6% | 62.6% | 51.9%–72.3% | 83 |
| 5th item, of 360 games that reached it | ||||
| Guardian Angel | 35% | 60.0% | 51.2%–68.2% | 125 |
| Death's DanceFew games | 11% | 64.1% | 48.4%–77.3% | 39 |
| Edge of NightFew games | 8.6% | 48.4% | 32.0%–65.2% | 31 |
| Spear of ShojinFew games | 8.1% | 48.3% | 31.4%–65.6% | 29 |
| Serpent's FangFew games | 7.5% | 70.4% | 51.5%–84.2% | 27 |
| Boots | ||||
| Ionian Boots of Lucidity | 41% | 51.5% | 48.6%–54.3% | 1,156 |
| Plated Steelcaps | 19% | 50.3% | 46.1%–54.5% | 547 |
| Mercury's Treads | 17% | 56.1% | 51.6%–60.6% | 472 |
| No boots | 16% | 45.3% | 40.7%–49.9% | 442 |
| Gluttonous Greaves | 6.4% | 52.8% | 45.5%–59.9% | 180 |
| Starting items | ||||
| Scorchclaw Pup + Health Potion | 65% | 51.7% | 49.5%–54.0% | 1,834 |
| Scorchclaw Pup | 21% | 50.8% | 46.8%–54.8% | 598 |
| Gustwalker Hatchling + Health Potion | 8.4% | 47.0% | 40.8%–53.4% | 236 |
| Gustwalker HatchlingFew games | 2.5% | 60.9% | 49.1%–71.5% | 69 |
| Summoner spells | ||||
| Flash + Smite | 100% | 51.2% | 49.3%–53.1% | 2,799 |
| Skill order | ||||
| Max Q E W · starts Q E W | 84% | 52.2% | 50.1%–54.2% | 2,315 |
| Max Q W E · starts Q E W | 5.0% | 54.7% | 46.4%–62.7% | 139 |
| Max Q E W · starts Q E Q | 4.9% | 37.8% | 30.0%–46.2% | 135 |
| Max Q E W · starts Q W E | 3.9% | 50.9% | 41.6%–60.2% | 108 |
| Max Q W E · starts Q W EFew games | 1.6% | 48.9% | 35.0%–63.0% | 45 |
| First 11 skill points | ||||
| Q E W Q Q R Q E Q E R | 83% | 53.0% | 50.9%–55.1% | 2,168 |
| Q E Q W Q R Q E Q E R | 4.9% | 40.9% | 32.8%–49.6% | 127 |
| Q W E Q Q R Q E Q E R | 4.0% | 53.3% | 43.8%–62.6% | 105 |
| Q E W Q Q R Q W Q W RFew games | 1.4% | 43.2% | 28.7%–59.1% | 37 |
| Q W E Q Q R Q W Q W RFew games | 1.3% | 52.9% | 36.7%–68.6% | 34 |
| Q E W Q Q R Q E Q W RFew games | 1.1% | 62.1% | 44.0%–77.3% | 29 |
| Finished items | ||||
| Axiom Arc | 29% | 54.9% | 51.4%–58.3% | 813 |
| Hubris | 23% | 51.3% | 47.4%–55.1% | 634 |
| Serylda's Grudge | 17% | 57.8% | 53.3%–62.1% | 481 |
| Edge of Night | 15% | 53.1% | 48.4%–57.8% | 431 |
| Guardian Angel | 14% | 63.2% | 58.3%–67.9% | 383 |
| Spear of Shojin | 12% | 56.8% | 51.5%–61.9% | 340 |
| Eclipse | 12% | 47.9% | 42.5%–53.3% | 326 |
| Serpent's Fang | 11% | 53.2% | 47.7%–58.7% | 312 |
| Bastionbreaker | 5.2% | 60.7% | 52.6%–68.3% | 145 |
| Maw of Malmortius | 4.4% | 51.6% | 42.9%–60.2% | 124 |
Questions
What do Naafiri Jungle players build first on TW?
The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 17% of 2,808 games in all ranks, patch 26.20, 56.2% win rate.
What skill order do Naafiri Jungle players use?
Most often they max Q, E, W and start Q, E, W: 84% of 2,765 games with a skill order in all ranks, patch 26.20, 52.2% win rate.
Which summoner spells do Naafiri Jungle players take?
Flash and Smite, in 100% of 2,808 games in all ranks, patch 26.20, 51.2% win rate.










































