ViJungle build

28th of 49 Jungle

Jungle96%
Win
49.4%
▼0.6 vs Jungle
LP a game
+2.00
±0.61
Games
4,439
a win +21.8 · a loss −17.7
Pick · Ban
5.0 · 1.6%
as Jungle · any role

How we measure

Vi Jungle on TW, patch 26.20: Trinity Force, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 4,439 games).

Build

Most played of 4,439 games

Start

GhHp

39% · 49.5% won

Spells

FlSm

99% · 49.5% won

Skills

starts W E Q

50% · 49.8% won

Items 15.2% of games with a core

  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
4th
  • Ga61.5% won24% pick
  • Dd59.3% won14% pick
  • Sg64.0% won8.3% pick
5th
  • Ga61.8% won23% pick
  • Dd57.1% won12% pick
  • Sg73.7% won6.4% pick

59.2% won (54.2–64.0) · 385 games

BootsPlated Steelcaps41% · 50.5% won

Skill path 47% of games · 50.5% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ34579
WW114151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Trinity Force › Black Cleaver › Death's Dance385 gamesMost played15%59.2%54% to 64%
  2. Trinity Force › Black Cleaver › Guardian Angel243 games9.6%64.6%58% to 70%
  3. Eclipse › The Collector › Lord Dominik's Regards98 gamesFew games3.9%60.2%50% to 69%
  4. Voltaic Cyclosword › The Collector › Lord Dominik's Regards66 gamesFew games2.6%45.5%34% to 57%
  5. Sundered Sky › Black Cleaver › Guardian Angel64 gamesFew games2.5%62.5%50% to 73%
  6. Eclipse › Black Cleaver › Death's Dance58 gamesFew games2.3%53.5%41% to 66%
  7. Trinity Force › Black Cleaver › Maw of Malmortius51 gamesFew games2.0%60.8%47% to 73%
  8. Sundered Sky › Black Cleaver › Death's Dance48 gamesFew games1.9%54.2%40% to 67%

Skills

Max order
  1. starts W E Q50%49.8%2,185
  2. starts W E Q15%52.8%634
  3. starts W Q E11%50.3%465
  4. starts W Q E4.6%50.7%199
  5. starts E W Q3.6%47.8%159

Starting items

Gustwalker Hatchling + Health Potion39% · 49.5% won · 1,728 games
  • Scorchclaw Pup + Health Potion 34%48.4% won
  • Scorchclaw Pup 9.6%50.7% won

Boots

Plated Steelcaps41% · 50.5% won · 1,817 games
  • Mercury's Treads 38%49.9% won
  • No boots 12%41.7% won

Summoner spells

Flash + Smite99% · 49.5% won · 4,399 games
  • Smite + Ignite Few games0.6%23.1% won
Every option as a table48 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Trinity Force › Black Cleaver › Death's Dance15%59.2%54.2%–64.0%385
Trinity Force › Black Cleaver › Guardian Angel9.6%64.6%58.4%–70.4%243
Eclipse › The Collector › Lord Dominik's RegardsFew games3.9%60.2%50.3%–69.3%98
Voltaic Cyclosword › The Collector › Lord Dominik's RegardsFew games2.6%45.5%34.0%–57.4%66
Sundered Sky › Black Cleaver › Guardian AngelFew games2.5%62.5%50.2%–73.3%64
Eclipse › Black Cleaver › Death's DanceFew games2.3%53.5%40.8%–65.7%58
Trinity Force › Black Cleaver › Maw of MalmortiusFew games2.0%60.8%47.1%–73.0%51
Sundered Sky › Black Cleaver › Death's DanceFew games1.9%54.2%40.3%–67.4%48
4th item, of 1,032 games that reached it
Guardian Angel24%61.5%55.3%–67.4%247
Death's Dance14%59.3%51.2%–67.0%145
Sterak's GageFew games8.3%64.0%53.4%–73.3%86
Infinity EdgeFew games7.2%58.1%46.7%–68.7%74
Maw of MalmortiusFew games6.7%66.7%54.9%–76.6%69
Lord Dominik's RegardsFew games3.6%51.4%35.9%–66.6%37
5th item, of 295 games that reached it
Guardian AngelFew games23%61.8%49.9%–72.4%68
Death's DanceFew games12%57.1%40.9%–72.0%35
Boots
Plated Steelcaps41%50.5%48.2%–52.8%1,817
Mercury's Treads38%49.9%47.6%–52.3%1,674
No boots12%41.7%37.5%–45.9%521
Ionian Boots of Lucidity3.9%50.9%43.5%–58.2%173
Berserker's Greaves3.1%48.2%40.0%–56.5%137
Starting items
Gustwalker Hatchling + Health Potion39%49.5%47.2%–51.9%1,728
Scorchclaw Pup + Health Potion34%48.4%45.8%–50.9%1,489
Scorchclaw Pup9.6%50.7%46.0%–55.4%424
Mosstomper Seedling + Health Potion7.8%52.6%47.3%–57.8%348
Summoner spells
Flash + Smite99%49.5%48.1%–51.0%4,399
Smite + IgniteFew games0.6%23.1%11.0%–42.1%26
Skill order
Max Q E W · starts W E Q50%49.8%47.8%–51.9%2,185
Max Q W E · starts W E Q15%52.8%48.9%–56.7%634
Max Q E W · starts W Q E11%50.3%45.8%–54.9%465
Max Q W E · starts W Q E4.6%50.7%43.9%–57.6%199
Max Q E W · starts E W Q3.6%47.8%40.2%–55.5%159
First 11 skill points
W E Q Q Q R Q E Q E R47%50.5%48.3%–52.8%1,924
W E Q Q Q R Q W Q W R11%54.4%49.9%–58.9%467
W Q E Q Q R Q E Q E R9.4%50.4%45.4%–55.4%385
W Q E Q Q R Q W Q W R3.6%52.1%44.0%–60.0%146
E W Q Q Q R Q E Q E R3.1%47.7%39.2%–56.3%128
W E Q Q Q R Q E Q W RFew games1.9%57.1%46.0%–67.6%77
Finished items
Eclipse23%47.1%44.1%–50.1%1,038
Sundered Sky21%49.6%46.4%–52.9%913
Guardian Angel18%64.2%60.8%–67.5%794
The Collector17%47.4%43.9%–50.9%768
Voltaic Cyclosword10%47.1%42.5%–51.6%457
Lord Dominik's Regards8.2%55.8%50.6%–60.8%362
Sterak's Gage6.6%54.1%48.4%–59.7%292
Maw of Malmortius6.0%57.7%51.7%–63.5%267
Infinity Edge3.5%52.9%45.1%–60.6%155
Hubris2.6%51.7%42.7%–60.6%116

Questions

What do Vi Jungle players build first on TW?

The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 9% of 4,439 games in all ranks, patch 26.20, 59.2% win rate.

What skill order do Vi Jungle players use?

Most often they max Q, E, W and start W, E, Q: 50% of 4,371 games with a skill order in all ranks, patch 26.20, 49.8% win rate.

Which summoner spells do Vi Jungle players take?

Flash and Smite, in 99% of 4,439 games in all ranks, patch 26.20, 49.5% win rate.