- Win
- 31.3%
- ▼18.8 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.00 · 2.9%
- as Jungle · any role
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Build
Start
- Scorchclaw Pup
- Health Potion
38% · 33.3% won
Boots
- Sorcerer's Shoes
58% · 32.1% won
Spells
- Flash
- Smite
83% · 32.5% won
Skills · max
››starts Q W E
46% · 40.9% won
RunesDark Harvest + Sorcery
Domination







Sorcery






Runes Dark Harvest + Sorcery
or Arcane Comet + Domination 27%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank7 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron4 games, small sample | 4 | 0.0% | – | −14.5 | −14.50rank +0.54, ±9.52, the 95% range, over 4 games |
| Bronze9 games, small sample | 9 | 44.4% | +26.5 | −20.6 | +0.30rank +2.52, ±16.36, the 95% range, over 9 games |
| Silver20 games, small sample | 20 | 25.0% | +19.2 | −18.7 | −9.20rank +2.41, ±7.67, the 95% range, over 20 games |
| Gold2 games, small sample | 2 | 50.0% | +17.0 | −21.0 | −2.00rank +2.26, ±37.24, the 95% range, over 2 games |
| Platinum5 games, small sample | 5 | 60.0% | +33.0 | −21.0 | +11.40rank +1.89, ±29.71, the 95% range, over 5 games |
| Emerald2 games, small sample | 2 | 50.0% | +19.0 | −21.0 | −1.00rank +1.47, ±39.20, the 95% range, over 2 games |
| Diamond4 games, small sample | 4 | 25.0% | +21.0 | −12.3 | −4.00rank +1.82, ±18.44, the 95% range, over 4 games |
| Masterno LP figure | – | 0.0% | – | – | No LP figurerank +2.07 |
A win and a loss
Win rate by game length5 lengths
Questions
Is Vel'Koz Jungle good right now?
Grade C, off-meta: 31.3% won over 48 games in all ranks, patch 26.19.
How much LP does Vel'Koz Jungle net a game?
−5.00 LP a game (±6.15) in all ranks, patch 26.19, against a rank average of +2.02.







































