BrandSupport runes

3rd of 45 Support

Support64%Mid17%Top14%Jungle3%
Win
51.7%
▲1.7 vs Support
LP a game
+6.60
±0.28
Games
32.7k
a win +29.2 · a loss −18.2
Pick · Ban
7.0 · 15.6%
as Support · any role

How we measure

Brand Support on VN, patch 26.20: Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 32,742 games).

Rune pages

Exact pages · 4 most played
SorceryPrimary
PrecisionSecondary
Exact page · 50.1%
ShardsOffense Adaptive force 90%Flex Adaptive force 96%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate48 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch95%51.7%51.2–52.3%
Manaflow Band94%51.8%51.2–52.3%
Transcendence80%52.0%51.4–52.6%
Deathfire Touch62%52.9%52.2–53.6%
Arcane Comet20%49.4%48.2–50.6%
Gathering Storm2.9%52.0%48.8–55.2%
Axiom Arcanist2.7%50.9%47.6–54.2%
Absolute Focus1.9%51.7%47.7–55.6%
Celerity1.5%53.9%49.5–58.3%
Nimbus Cloak0.8%53.8%47.8–59.7%
Waterwalking0.5%51.0%43.1–58.8%
Stormraider's Surge0.3%52.3%43.0–61.4%
Summon AeryFew games0.2%43.6%33.1–54.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind54%52.6%51.9–53.3%
Cut Down52%52.5%51.7–53.2%
Coup de Grace2.9%52.6%49.4–55.7%
Legend: Haste2.1%52.6%48.9–56.4%
Triumph1.6%53.8%49.5–58.1%
Legend: Alacrity0.5%50.6%43.0–58.2%
Last Stand0.4%55.5%47.1–63.5%
ConquerorFew games0.2%51.5%39.7–63.1%
Legend: BloodlineFew games0.2%49.3%37.7–60.9%
Lethal TempoFew games0.2%54.0%40.4–67.0%
Press the AttackFew games0.1%52.2%38.1–65.9%
Absorb LifeFew games0.1%31.3%18.0–48.6%
Fleet FootworkFew games<0.1%45.0%25.8–65.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest16%50.2%48.9–51.6%
Taste of Blood16%50.4%49.1–51.8%
Grisly Mementos16%50.4%49.0–51.7%
Treasure Hunter15%50.0%48.6–51.4%
Ultimate Hunter5.6%53.1%50.8–55.4%
Cheap Shot4.6%52.2%49.7–54.7%
Deep Ward1.5%48.3%43.9–52.8%
Relentless Hunter1.0%53.5%48.0–58.9%
Sixth Sense0.9%50.3%44.6–56.1%
Sudden Impact0.7%47.9%41.7–54.2%
Electrocute0.5%46.1%38.3–54.0%
Hail of BladesFew games<0.1%44.8%28.4–62.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight18%49.9%48.7–51.2%
Biscuit Delivery17%49.6%48.3–50.9%
Magical Footwear3.2%53.3%50.2–56.3%
Cash Back1.4%53.9%49.4–58.4%
Approach Velocity0.9%51.6%45.8–57.4%
Triple Tonic0.5%53.1%45.4–60.6%
Jack Of All Trades0.5%47.3%39.3–55.3%
Time Warp TonicFew games0.2%51.6%39.5–63.6%
First StrikeFew games0.2%44.0%31.2–57.7%
Hextech FlashtraptionFew games<0.1%39.3%23.6–57.6%

Questions

What keystone do Brand Support players take on VN?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 54% of 32,742 games in all ranks, patch 26.20, 52.6% win rate.

What other rune page do Brand Support players use?

Arcane Comet with Inspiration: 16% of 32,742 games in all ranks, patch 26.20, 49.3% win rate.

Which stat shards do Brand Support players pick?

Adaptive force, Adaptive force, Health scaling: 84% of 32,742 games in all ranks, patch 26.20, 51.5% win rate.