- Win
- 35.5%
- ▼14.5 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 31
- Pick · Ban
- 0.01 · 5.3%
- as Jungle · any role
Illaoi Jungle on VN, patch 26.20: Conqueror + Resolve (each the most played of 31 games).
Low sample. 31 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 74% of games
Every rune with its win rate4 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 90% | 35.7% | 20.7–54.2% |
| ConquerorFew games | 74% | 43.5% | 25.6–63.2% |
| Legend: HasteFew games | 68% | 42.9% | 24.5–63.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 65% | 35.0% | 18.1–56.7% |
Questions
What keystone do Illaoi Jungle players take on VN?
Conqueror, with Resolve as the secondary tree, is the most played page: 52% of 31 games in all ranks, patch 26.20, 43.8% win rate.
Which stat shards do Illaoi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 74% of 31 games in all ranks, patch 26.20, 39.1% win rate.








