RammusMid build

Off-meta Mid

Jungle88%Support7%Top4%Mid1%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
56
Pick · Ban
0.01 · 1.9%
as Mid · any role
Few games

How we measure

Rammus Mid on VN, patch 26.20: Aftershock + Precision; skill order W > E > Q (each the most played of 56 games).

Low sample. 56 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 56 games

Start

DsHp

41% · 56.5% won

Spells

FlIg

54% · 43.3% won

Skills

starts W E Q

30% · 50.0% won

BootsArmored Advance59% · 54.6% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Doran's Shield + Health Potion41% · 56.5% won · 23 gamesFew games
  • Doran's Helm + Health Potion Few games36%45.0% won

Boots

Armored Advance59% · 54.6% won · 33 gamesFew games

Summoner spells

Flash + Ignite54% · 43.3% won · 30 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Armored AdvanceFew games59%54.6%38.0%–70.2%33
Starting items
Doran's Shield + Health PotionFew games41%56.5%36.8%–74.4%23
Doran's Helm + Health PotionFew games36%45.0%25.8%–65.8%20
Summoner spells
Flash + IgniteFew games54%43.3%27.4%–60.8%30
Finished items
ThornmailFew games88%49.0%35.6%–62.5%49

Questions

What skill order do Rammus Mid players use?

Most often they max W, E, Q and start W, E, Q: 30% of 53 games with a skill order in all ranks, patch 26.20, 50.0% win rate.

Which summoner spells do Rammus Mid players take?

Flash and Ignite, in 54% of 56 games in all ranks, patch 26.20, 43.3% win rate.