RammusMid runes

Off-meta Mid

Jungle88%Support7%Top4%Mid1%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
56
Pick · Ban
0.01 · 1.9%
as Mid · any role
Few games

How we measure

Rammus Mid on VN, patch 26.20: Aftershock + Precision; skill order W > E > Q (each the most played of 56 games).

Low sample. 56 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 71% of games
Every rune with its win rate6 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games89%50.0%36.6–63.4%
ConditioningFew games79%47.7%33.8–62.1%
Font of LifeFew games66%54.1%38.4–69.0%
UnflinchingFew games66%51.4%35.9–66.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games43%45.8%27.9–64.9%
TriumphFew games41%47.8%29.2–67.0%

Questions

What keystone do Rammus Mid players take on VN?

Aftershock, with Precision as the secondary tree, is the most played page: 39% of 56 games in all ranks, patch 26.20, 45.5% win rate.

Which stat shards do Rammus Mid players pick?

Attack speed, Health scaling, Health scaling: 71% of 56 games in all ranks, patch 26.20, 52.5% win rate.