- Win
- 50.2%
- ▲0.2 vs Mid
- LP a game
- +2.00
- ±0.72
- Games
- 3,150
- a win +21.3 · a loss −17.7
- Pick · Ban
- 0.06 · 1.2%
- as Mid · any role
Build
Items 18.4% of games with a core · 58.6% won
- Trinity Force
- Stridebreaker
- Death's Dance
4th
- E
65.2% won23% pick - M
55.7% won15% pick - D
65.7% won15% pick
5th
- E
55.0% won16% pick - G
76.5% won13% pick - D
75.0% won9.5% pick
58.6% won (52.4–64.5) · 251 games
Start
- Doran's Blade
- Health Potion
53% · 50.8% won
Boots
- Chainlaced Crushers
38% · 48.4% won
Spells
- Flash
- Ignite
74% · 52.0% won
or F
T
14%
Skills · max
››starts Q E W
55% · 50.9% won
RunesConqueror + Resolve
Precision







Resolve






Runes Conqueror + Resolve
or Hail of Blades + Sorcery 27%
Lanes you meet
Ring: win rate · arrows: vs expected
Toughest
- Locke40.0%−4.7 points against what the two win rates suggest105 · met 3.3%
Best
- Yasuo55.8%+4.0 points against what the two win rates suggest278 · met 8.8%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Mid picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron194 games, small sample | 194 | 52.8% | +20.5 | −17.3 | +2.60rank +0.63, ±2.78, the 95% range, over 194 games |
| Bronze383 games, small sample | 383 | 51.0% | +21.1 | −17.2 | +2.50rank +2.50, ±1.99, the 95% range, over 383 games |
| Silver524 games, small sample | 524 | 50.7% | +21.0 | −17.1 | +2.30rank +2.38, ±1.70, the 95% range, over 524 games |
| Gold658 games, small sample | 658 | 48.9% | +21.0 | −17.3 | +1.60rank +2.23, ±1.52, the 95% range, over 658 games |
| Platinum472 games, small sample | 472 | 49.1% | +21.5 | −17.1 | +1.90rank +1.86, ±1.81, the 95% range, over 472 games |
| Emerald364 games, small sample | 364 | 49.2% | +20.6 | −17.3 | +1.50rank +1.48, ±2.02, the 95% range, over 364 games |
| Diamond269 games, small sample | 269 | 53.7% | +20.6 | −17.0 | +3.20rank +1.93, ±2.31, the 95% range, over 269 games |
| Master168 games, small sample | 168 | 47.1% | +26.3 | −25.8 | −1.00rank +2.08, ±4.04, the 95% range, over 168 games |
| Grandmaster11 games, small sample | 11 | 90.9% | +26.8 | −22.0 | +22.40rank +0.83, ±9.09, the 95% range, over 11 games |
| Challenger3 games, small sample | 3 | 66.7% | +24.5 | −34.0 | +5.00rank +0.55, ±38.72, the 95% range, over 3 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.20 | 50.2%, 49% to 52%, the 95% range | 0.1% | 1.2% | +2.00, ±0.72, the 95% range, over 3,046 games | 3,150 |
| 26.19 | 48.4%, 46% to 51%, the 95% range | 0.1% | 1.4% | +1.10, ±1.02, the 95% range, over 1,556 games | 1,624 |
Questions
Is Zaahen Mid good right now?
Grade B, off-meta: 50.2% won over 3,150 games in all ranks, patch 26.20.
How much LP does Zaahen Mid net a game?
+2.00 LP a game (±0.72) in all ranks, patch 26.20, against a rank average of +2.02.
Which lanes are hardest for Zaahen Mid?
Against what the two champions' win rates suggest, the toughest lanes in all ranks, patch 26.20 are Locke (40.0%).












































