Losses that cost 0 LP
3.6%
9.4% across LAS

+21.3a win−20.1a loss
Net +1.21 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Grandmaster on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.3 LP on average, a loss cost −20.1.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −20.5 | +21.7 | 3.6% | ||||
| −20.1 | +21.3 | 3.6% | ||||
| −18.4 | +21.7 | 6.2% | ||||
Losses that cost 0 LP
3.6%
9.4% across LAS
Games
1,777
this patch
Wins of 35+ LP
10.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.9 | −19.5 | +1.56 | 7.7% | 152 |
| Thursday 15 Oct | +21.3 | −20.3 | +1.01 | 2.6% | 1,115 |
| Friday 16 Oct (so far) | +21.5 | −20.0 | +1.53 | 4.6% | 510 |
Grandmaster on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.3 LP on average and a loss cost −20.1. The medians were +19 and −21.
A win (+21.3) still pays more than a loss costs (−20.1) in Grandmaster.
Riot redraws it every night. The cutoffs page has tonight's estimate.