Losses that cost 0 LP
10.3%
22.2% in Iron IV
Losses that cost 0 LP
10.3%
22.2% in Iron IV
Up and down
2,087promotions1,729demotions
in 24 k games
Dodges
322
13.4 per 1,000 games · −6.2 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −21.4 | +25.1 | 0.0% | ||||
| −19.7 | +20.6 | 6.8% | ||||
| −18.3 | +21.6 | 6.0% | ||||
| −16.9 | +21.9 | 8.1% | ||||
| −19.4 | +22.8 | 4.5% | ||||
| −19.0 | +21.4 | 1.9% | ||||
| −16.4 | +21.2 | 11.8% | ||||
| −19.6 | +20.7 | 0.8% | ||||
| −19.1 | +20.8 | 6.3% | ||||
| −19.9 | +20.5 | 2.6% | ||||
| −17.1 | +20.7 | 11.1% | ||||
| −18.0 | +20.4 | 10.4% | ||||
| −18.4 | +20.9 | 6.8% | ||||
| −18.9 | +21.4 | 6.0% | ||||
| −16.2 | +21.1 | 13.2% | ||||
| −18.3 | +21.8 | 7.9% | ||||
| −17.7 | +21.1 | 10.4% | ||||
| −17.6 | +21.4 | 11.4% | ||||
| −15.2 | +20.2 | 17.8% | ||||
| −17.2 | +21.1 | 10.8% | ||||
| −17.5 | +21.0 | 13.0% | ||||
| −17.0 | +20.8 | 14.7% | ||||
| −15.4 | +21.1 | 14.5% | ||||
| −18.0 | +21.5 | 9.7% | ||||
| −16.6 | +21.1 | 14.5% | ||||
| −17.0 | +21.7 | 13.2% | ||||
| −14.6 | +21.1 | 19.9% | ||||
| −17.7 | +19.6 | 11.4% | ||||
| −17.6 | +19.9 | 14.8% | ||||
| −19.6 | +20.5 | 5.0% | ||||
| −13.2 | +20.1 | 22.2% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −17.5 | +1.87 | 10.3% | 24,108 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 1,547 | −5.0 | 0 | ||||
| 3,606 | −5.7 | 0 | ||||
| 4,817 | −5.0 | 0 | ||||
| 5,273 | −5.7 | 0 | ||||
| 4,046 | −5.7 | 0 | ||||
| 2,683 | −5.8 | 0 | ||||
| 792 | −5.5 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
LAS Solo, patch 26.20 (14 Oct 2026): a win paid +21.1 LP on average and a loss cost −17.5. The medians were +20 and −20.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Solo game adds +1.87 LP, so the ladder gains LP every day.