Losses that cost 0 LP
15.6%
25.0% in Iron IV

+19.9a win−16.9a lossLow sample
Net +1.31 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron on LAS Solo, patch 26.20 (14–15 Oct 2026): a win paid +19.9 LP on average, a loss cost −16.9.
Low sample. 432 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
15.6%
25.0% in Iron IV
Up and down
305promotions260demotions
in 3,528 games
Dodges
82
23.2 per 1,000 games · −5.8 LP each
Wins of 35+ LP
0.47%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +19.9 | −17.0 | +1.31 | 14.9% | 1,095 |
| Thursday 15 Oct (so far) | +19.8 | −16.1 | +1.30 | 23.5% | 2,433 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Iron I1,277 games | 1,277 | −5.2 | 0 | |||
| Iron II1,073 games | 1,073 | −4.8 | 0 | |||
| Iron III555 games | 555 | −7.4 | 0 | |||
| Iron IV623 games | 623 | −6.4 | 0 |
Iron on LAS Solo, patch 26.20 (14–15 Oct 2026): a win paid +19.9 LP on average and a loss cost −16.9. The medians were +20 and −20.
On LAS averages, about 91 games at a 50% win rate in Iron II, 34 at 55%. Your own LP depends on Riot's matchmaking.
Iron IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 25.0% of Iron IV losses cost 0 LP, against 14.1% in Iron II.