Losses that cost 0 LP
14.3%
21.1% in Bronze IV

+21.2a win−16.7a loss
Net +2.35 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze on LAS Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.2 LP on average, a loss cost −16.7.
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Losses that cost 0 LP
14.3%
21.1% in Bronze IV
Up and down
1,163promotions908demotions
in 12 k games
Dodges
210
16.9 per 1,000 games · −5.8 LP each
Wins of 35+ LP
1.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.3 | −16.7 | +2.22 | 13.5% | 3,959 |
| Thursday 15 Oct (so far) | +20.8 | −16.1 | +3.18 | 20.0% | 8,464 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I3,076 games | 3,076 | −6.3 | 0 | |||
| Bronze II3,482 games | 3,482 | −5.6 | 0 | |||
| Bronze III3,028 games | 3,028 | −5.4 | 0 | |||
| Bronze IV2,837 games | 2,837 | −5.8 | 0 |
Bronze on LAS Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.2 LP on average and a loss cost −16.7. The medians were +20 and −20.
On LAS averages, about 50 games at a 50% win rate in Bronze II, 26 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 21.1% of Bronze IV losses cost 0 LP, against 14.3% in Bronze II.