Losses that cost 0 LP
12.7%
16.5% in Bronze IV

+21.1a win−17.1a loss
Net +1.94 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.1 LP on average, a loss cost −17.1.
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Losses that cost 0 LP
12.7%
16.5% in Bronze IV
Up and down
1,140promotions887demotions
in 13 k games
Dodges
140
10.8 per 1,000 games · −5.8 LP each
Wins of 35+ LP
2.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −17.1 | +1.94 | 12.7% | 6,561 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I3,067 games | 3,067 | −6.3 | 0 | |||
| Bronze II3,707 games | 3,707 | −5.1 | 0 | |||
| Bronze III3,237 games | 3,237 | −6.4 | 0 | |||
| Bronze IV2,995 games | 2,995 | −5.7 | 0 |
Bronze on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.1 LP on average and a loss cost −17.1. The medians were +19 and −20.
On BR averages, about 63 games at a 50% win rate in Bronze II, 28 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 16.5% of Bronze IV losses cost 0 LP, against 12.8% in Bronze II.