Losses that cost 0 LP
14.1%
25.7% in Bronze IV

+20.8a win−16.6a loss
Net +2.14 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +20.8 LP on average, a loss cost −16.6.
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Losses that cost 0 LP
14.1%
25.7% in Bronze IV
Up and down
248promotions186demotions
in 2,653 games
Dodges
39
14.7 per 1,000 games · −5.8 LP each
Wins of 35+ LP
3.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −16.6 | +2.14 | 14.1% | 2,653 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I660 games | 660 | −8.3 | 0 | |||
| Bronze II736 games | 736 | −5.0 | 0 | |||
| Bronze III661 games | 661 | −5.7 | 0 | |||
| Bronze IV596 games | 596 | −5.0 | 0 |
Bronze on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +20.8 LP on average and a loss cost −16.6. The medians were +19 and −20.
On LAN averages, about 59 games at a 50% win rate in Bronze II, 27 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 25.7% of Bronze IV losses cost 0 LP, against 11.4% in Bronze II.