Losses that cost 0 LP
12.4%
16.4% in Silver IV

+21.4a win−17.1a loss
Net +2.49 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Silver on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +21.4 LP on average, a loss cost −17.1.
Where are you? Sign in with Riot to see your division here.
Losses that cost 0 LP
12.4%
16.4% in Silver IV
Up and down
409promotions336demotions
in 4,406 games
Dodges
72
16.3 per 1,000 games · −5.1 LP each
Wins of 35+ LP
4.4%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.4 | −17.1 | +2.49 | 12.4% | 4,406 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Silver I1,086 games | 1,086 | −5.1 | 0 | |||
| Silver II1,200 games | 1,200 | −5.6 | 0 | |||
| Silver III1,088 games | 1,088 | −5.0 | 0 | |||
| Silver IV1,032 games | 1,032 | −4.9 | 0 |
Silver on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +21.4 LP on average and a loss cost −17.1. The medians were +19 and −21.
On LAN averages, about 65 games at a 50% win rate in Silver II, 29 at 55%. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 16.4% of Silver IV losses cost 0 LP, against 9.8% in Silver II.