LP per win and loss in Silver IV LAN · Solo

+21.6a win−15.4a lossLow sample

Net +4.11 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.

Silver IV on LAN Solo, patch 26.20 (14 Oct): a win paid +21.6 LP on average, a loss cost −15.4.

How we measure

Low sample. 398 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Silver IV

  • From 0 LP to Silver III
At 50% wins32games
At 52% wins26games
At 55% wins20games

Silver IV in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverI−17.0+21.414.7%
II−17.3+21.311.9%
III−17.5+21.711.3%
IVYou?−15.4+21.616.0%

Losses that cost 0 LP

16.0%

10.1% across LAN

Up and down

109promotions20demotions

in 915 games

Dodges

20

21.9 per 1,000 games · −5.0 LP each

Wins of 35+ LP

7.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver IV game moves LP

Typical win +19, typical loss −20.16.5% of losses cost 0 LP.7.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.6, loss −15.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.6−15.4+4.1116.0%915

Questions

How much LP per win in Silver IV?

Silver IV on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +21.6 LP on average and a loss cost −15.4. The medians were +19 and −20.

How many games does it take to get out of Silver IV?

From 0 LP, about 32 games at a 50% win rate, 26 at 52% and 20 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver IV?

Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).