Losses that cost 0 LP
16.0%
10.1% across LAN

+21.6a win−15.4a lossLow sample
Net +4.11 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver IV on LAN Solo, patch 26.20 (14 Oct): a win paid +21.6 LP on average, a loss cost −15.4.
Low sample. 398 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
16.0%
10.1% across LAN
Up and down
109promotions20demotions
in 915 games
Dodges
20
21.9 per 1,000 games · −5.0 LP each
Wins of 35+ LP
7.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −15.4 | +4.11 | 16.0% | 915 |
Silver IV on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +21.6 LP on average and a loss cost −15.4. The medians were +19 and −20.
From 0 LP, about 32 games at a 50% win rate, 26 at 52% and 20 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).