LP per win and loss in Silver IV EUNE · Solo

+21.5a win−15.6a loss

Net +3.56 a gameMedians +19 / −19Averages. Your own LP depends on Riot's matchmaking.

Silver IV on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −15.6.

How we measure

Games to climb out of Silver IV

  • From 0 LP to Silver III
At 50% wins34games
At 52% wins27games
At 55% wins21games

Silver IV in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverI−17.8+22.26.1%
II−17.8+22.17.0%
III−17.5+22.17.3%
IVYou?−15.6+21.514.5%

Losses that cost 0 LP

14.6%

8.2% across EUNE

Up and down

412promotions63demotions

in 3,734 games

Dodges

41

11.0 per 1,000 games · −5.2 LP each

Wins of 35+ LP

5.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver IV game moves LP

Typical win +19, typical loss −19.14.6% of losses cost 0 LP.5.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.3 to +22.0, loss −15.7 to −15.6 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.0−15.6+3.8314.2%1,078
Thursday 15 Oct (so far)+21.3−15.7+3.4314.7%2,656

Questions

How much LP per win in Silver IV?

Silver IV on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −15.6. The medians were +19 and −19.

How many games does it take to get out of Silver IV?

From 0 LP, about 34 games at a 50% win rate, 27 at 52% and 21 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver IV?

Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).