Losses that cost 0 LP
15.3%
8.5% across SG

+22.1a win−15.1a loss
Net +3.88 a gameMedians +19 / −19Averages. Your own LP depends on Riot's matchmaking.
Silver IV on SG Solo, patch 26.21 (20–22 Oct): a win paid +22.1 LP on average, a loss cost −15.1.
Where are you? Sign in with Riot to see your division here.
Losses that cost 0 LP
15.3%
8.5% across SG
Up and down
689promotions146demotions
in 6,537 games
Dodges
98
15.0 per 1,000 games · −5.2 LP each
Wins of 35+ LP
6.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Tuesday 20 Oct | +20.5 | −17.5 | −11.69 | 9.1% | 12 |
| Wednesday 21 Oct | +22.0 | −15.1 | +3.79 | 15.3% | 5,010 |
| Thursday 22 Oct (so far) | +22.3 | −15.1 | +4.30 | 15.4% | 1,515 |
Silver IV on SG Solo, patch 26.21 (20–22 Oct 2026): a win paid +22.1 LP on average and a loss cost −15.1. The medians were +19 and −19.
From 0 LP, about 29 games at a 50% win rate, 24 at 52% and 19 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).