LP per win and loss in Silver III SG · Solo

+22.5a win−17.7a loss

Net +2.52 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Silver III on SG Solo, patch 26.20 (14–19 Oct): a win paid +22.5 LP on average, a loss cost −17.7.

How we measure

Games to climb out of Silver III

  • From 0 LP to Silver II
At 50% wins42games
At 52% wins31games
At 55% wins23games

Silver III in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverI−17.6+22.87.5%
II−17.7+22.48.2%
IIIYou?−17.7+22.58.2%
IV−15.5+22.314.2%

Losses that cost 0 LP

8.2%

14.2% in Silver IV

Up and down

3,027promotions2,287demotions

in 26 k games

Dodges

501

19.2 per 1,000 games · −5.7 LP each

Wins of 35+ LP

7.5%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver III game moves LP

Typical win +20, typical loss −21.8.2% of losses cost 0 LP.7.5% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.2 to +23.9, loss −18.6 to −17.2 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+23.9−18.6+1.430.0%65
Thursday 15 Oct+22.4−17.9+2.078.4%5,458
Friday 16 Oct+22.8−17.7+2.707.7%5,680
Saturday 17 Oct+22.2−17.7+2.698.3%5,889
Sunday 18 Oct+22.2−17.9+2.267.5%5,995
Monday 19 Oct (so far)+22.9−17.2+3.2010.0%3,080

Questions

How much LP per win in Silver III?

Silver III on SG Solo, patch 26.20 (14–19 Oct 2026): a win paid +22.5 LP on average and a loss cost −17.7. The medians were +20 and −21.

How many games does it take to get out of Silver III?

From 0 LP, about 42 games at a 50% win rate, 31 at 52% and 23 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).