LP per win and loss in Silver I SG · Solo

+22.8a win−17.5a loss

Net +2.98 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Silver I on SG Solo, patch 26.20 (14–17 Oct): a win paid +22.8 LP on average, a loss cost −17.5.

How we measure

Games to climb out of Silver I

  • From 0 LP to Gold IV
At 50% wins38games
At 52% wins29games
At 55% wins21games

Silver I in Silver

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverIYou?−17.5+22.87.5%
II−17.7+22.48.5%
III−17.7+22.58.2%
IV−15.4+22.214.2%

Losses that cost 0 LP

7.6%

14.2% in Silver IV

Up and down

945promotions1,540demotions

in 15 k games

Dodges

230

15.5 per 1,000 games · −5.7 LP each

Wins of 35+ LP

8.3%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver I game moves LP

Typical win +20, typical loss −21.7.5% of losses cost 0 LP.8.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.9 to +23.0, loss −18.2 to −17.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.9−18.2+2.640.0%39
Thursday 15 Oct+22.8−17.5+2.977.8%4,938
Friday 16 Oct+23.0−17.4+3.038.3%5,430
Saturday 17 Oct (so far)+22.7−17.7+2.946.4%4,404

Questions

How much LP per win in Silver I?

Silver I on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.8 LP on average and a loss cost −17.5. The medians were +20 and −21.

How many games does it take to get out of Silver I?

From 0 LP, about 38 games at a 50% win rate, 29 at 52% and 21 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).