LP per win and loss in Silver I BR · Solo

+21.5a win−17.5a lossLow sample

Net +1.00 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Silver I on BR Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −17.5.

How we measure

Low sample. 472 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Silver I

  • From 0 LP to Gold IV
At 50% wins50games
At 52% wins36games
At 55% wins25games

Silver I in Silver

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverIYou?−17.5+21.59.7%
II−18.0+21.38.2%
III−18.2+20.48.4%
IV−15.1+20.717.2%

Losses that cost 0 LP

9.7%

17.2% in Silver IV

Up and down

289promotions482demotions

in 4,726 games

Dodges

55

11.6 per 1,000 games · −5.4 LP each

Wins of 35+ LP

4.5%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver I game moves LP

Typical win +20, typical loss −21.9.7% of losses cost 0 LP.4.5% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.1 to +21.7, loss −18.5 to −17.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.7−17.4+1.179.6%2,398
Thursday 15 Oct (so far)+20.1−18.5−0.1910.0%2,328

Questions

How much LP per win in Silver I?

Silver I on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −17.5. The medians were +20 and −21.

How many games does it take to get out of Silver I?

From 0 LP, about 50 games at a 50% win rate, 36 at 52% and 25 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).