Losses that cost 0 LP
9.7%
17.2% in Silver IV

+21.5a win−17.5a lossLow sample
Net +1.00 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Silver I on BR Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −17.5.
Low sample. 472 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
9.7%
17.2% in Silver IV
Up and down
289promotions482demotions
in 4,726 games
Dodges
55
11.6 per 1,000 games · −5.4 LP each
Wins of 35+ LP
4.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.7 | −17.4 | +1.17 | 9.6% | 2,398 |
| Thursday 15 Oct (so far) | +20.1 | −18.5 | −0.19 | 10.0% | 2,328 |
Silver I on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −17.5. The medians were +20 and −21.
From 0 LP, about 50 games at a 50% win rate, 36 at 52% and 25 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).