Losses that cost 0 LP
3.5%
10.0% in Silver IV

+22.4a win−18.3a loss
Net +2.68 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver I on JP Solo, patch 26.20 (14–15 Oct): a win paid +22.4 LP on average, a loss cost −18.3.
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Losses that cost 0 LP
3.5%
10.0% in Silver IV
Up and down
243promotions462demotions
in 3,984 games
Dodges
56
14.1 per 1,000 games · −5.6 LP each
Wins of 35+ LP
5.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.1 | −18.2 | +2.28 | 4.5% | 133 |
| Thursday 15 Oct (so far) | +22.3 | −18.3 | +2.69 | 3.5% | 3,851 |
Silver I on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.4 LP on average and a loss cost −18.3. The medians were +20 and −20.
From 0 LP, about 49 games at a 50% win rate, 35 at 52% and 24 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).