Losses that cost 0 LP
4.9%
13.2% in Silver IV

+22.4a win−17.8a loss
Net +1.98 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver I on TW Solo, patch 26.20 (14–16 Oct): a win paid +22.4 LP on average, a loss cost −17.8.
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Losses that cost 0 LP
4.9%
13.2% in Silver IV
Up and down
327promotions648demotions
in 5,440 games
Dodges
86
15.8 per 1,000 games · −5.7 LP each
Wins of 35+ LP
4.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.5 | −17.8 | +1.92 | 3.9% | 49 |
| Thursday 15 Oct | +22.4 | −17.9 | +1.97 | 4.4% | 4,127 |
| Friday 16 Oct (so far) | +22.4 | −17.5 | +2.02 | 6.6% | 1,264 |
Silver I on TW Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.4 LP on average and a loss cost −17.8. The medians were +20 and −20.
From 0 LP, about 43 games at a 50% win rate, 32 at 52% and 23 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).