Losses that cost 0 LP
10.7%
6.5% across TW

+21.7a win−15.8a loss
Net +3.49 a gameMedians +20 / −19Averages. Your own LP depends on Riot's matchmaking.
Gold IV on TW Solo, patch 26.20 (14–16 Oct): a win paid +21.7 LP on average, a loss cost −15.8.
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Losses that cost 0 LP
10.7%
6.5% across TW
Up and down
671promotions151demotions
in 6,803 games
Dodges
86
12.6 per 1,000 games · −5.6 LP each
Wins of 35+ LP
3.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.6 | −12.7 | +6.04 | 18.2% | 46 |
| Thursday 15 Oct | +21.6 | −15.9 | +3.45 | 10.6% | 6,330 |
| Friday 16 Oct (so far) | +22.7 | −14.9 | +3.72 | 11.5% | 427 |
Gold IV on TW Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.7 LP on average and a loss cost −15.8. The medians were +20 and −19.
From 0 LP, about 34 games at a 50% win rate, 27 at 52% and 21 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.
Gold IV is the bottom of Gold: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).