Losses that cost 0 LP
13.8%
7.9% across OCE

+21.4a win−15.5a loss
Net +3.56 a gameMedians +20 / −19Averages. Your own LP depends on Riot's matchmaking.
Gold IV on OCE Solo, patch 26.20 (14–15 Oct): a win paid +21.4 LP on average, a loss cost −15.5.
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Losses that cost 0 LP
13.8%
7.9% across OCE
Up and down
349promotions73demotions
in 3,356 games
Dodges
36
10.7 per 1,000 games · −5.2 LP each
Wins of 35+ LP
3.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.6 | −16.4 | +5.65 | 12.2% | 192 |
| Thursday 15 Oct (so far) | +21.3 | −15.4 | +3.44 | 13.9% | 3,164 |
Gold IV on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.4 LP on average and a loss cost −15.5. The medians were +20 and −19.
From 0 LP, about 34 games at a 50% win rate, 27 at 52% and 21 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Gold IV is the bottom of Gold: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).