LP per win and loss in Gold IV OCE · Solo

+21.4a win−15.5a loss

Net +3.56 a gameMedians +20 / −19Averages. Your own LP depends on Riot's matchmaking.

Gold IV on OCE Solo, patch 26.20 (14–15 Oct): a win paid +21.4 LP on average, a loss cost −15.5.

How we measure

Games to climb out of Gold IV

  • From 0 LP to Gold III
At 50% wins34games
At 52% wins27games
At 55% wins21games

Gold IV in Gold

All 31 divisions

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Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.6+21.84.3%
II−18.4+21.94.7%
III−18.5+21.85.1%
IVYou?−15.5+21.413.8%

Losses that cost 0 LP

13.8%

7.9% across OCE

Up and down

349promotions73demotions

in 3,356 games

Dodges

36

10.7 per 1,000 games · −5.2 LP each

Wins of 35+ LP

3.8%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold IV game moves LP

Typical win +20, typical loss −19.14.0% of losses cost 0 LP.3.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.3 to +22.6, loss −16.4 to −15.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.6−16.4+5.6512.2%192
Thursday 15 Oct (so far)+21.3−15.4+3.4413.9%3,164

Questions

How much LP per win in Gold IV?

Gold IV on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.4 LP on average and a loss cost −15.5. The medians were +20 and −19.

How many games does it take to get out of Gold IV?

From 0 LP, about 34 games at a 50% win rate, 27 at 52% and 21 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold IV?

Gold IV is the bottom of Gold: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).