Losses that cost 0 LP
5.1%
12.2% in Gold IV

+22.0a win−18.4a loss
Net +1.96 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold III on OCE Solo, patch 26.20 (14–16 Oct): a win paid +22.0 LP on average, a loss cost −18.4.
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Losses that cost 0 LP
5.1%
12.2% in Gold IV
Up and down
704promotions598demotions
in 6,344 games
Dodges
89
14.0 per 1,000 games · −5.7 LP each
Wins of 35+ LP
4.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.5 | −18.8 | +2.28 | 5.1% | 201 |
| Thursday 15 Oct | +21.9 | −18.4 | +2.03 | 5.0% | 5,042 |
| Friday 16 Oct (so far) | +22.2 | −18.5 | +1.56 | 5.1% | 1,101 |
Gold III on OCE Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.0 LP on average and a loss cost −18.4. The medians were +20 and −20.
From 0 LP, about 56 games at a 50% win rate, 38 at 52% and 26 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).