LP per win and loss in Gold III OCE · Solo

+22.0a win−18.4a loss

Net +1.96 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Gold III on OCE Solo, patch 26.20 (14–16 Oct): a win paid +22.0 LP on average, a loss cost −18.4.

How we measure

Games to climb out of Gold III

  • From 0 LP to Gold II
At 50% wins56games
At 52% wins38games
At 55% wins26games

Gold III in Gold

All 31 divisions

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Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.5+21.94.8%
II−18.5+21.94.3%
IIIYou?−18.4+22.05.1%
IV−15.7+21.512.2%

Losses that cost 0 LP

5.1%

12.2% in Gold IV

Up and down

704promotions598demotions

in 6,344 games

Dodges

89

14.0 per 1,000 games · −5.7 LP each

Wins of 35+ LP

4.9%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold III game moves LP

Typical win +20, typical loss −20.5.1% of losses cost 0 LP.4.9% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.5 to +22.2, loss −18.8 to −18.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.5−18.8+2.285.1%201
Thursday 15 Oct+21.9−18.4+2.035.0%5,042
Friday 16 Oct (so far)+22.2−18.5+1.565.1%1,101

Questions

How much LP per win in Gold III?

Gold III on OCE Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.0 LP on average and a loss cost −18.4. The medians were +20 and −20.

How many games does it take to get out of Gold III?

From 0 LP, about 56 games at a 50% win rate, 38 at 52% and 26 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).