Losses that cost 0 LP
2.9%
10.5% in Gold IV

+22.0a win−18.9a loss
Net +1.56 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold III on JP Solo, patch 26.20 (14–16 Oct): a win paid +22.0 LP on average, a loss cost −18.9.
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Losses that cost 0 LP
2.9%
10.5% in Gold IV
Up and down
867promotions718demotions
in 7,676 games
Dodges
88
11.5 per 1,000 games · −5.7 LP each
Wins of 35+ LP
5.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.2 | −18.8 | +3.79 | 3.0% | 141 |
| Thursday 15 Oct | +21.9 | −18.9 | +1.42 | 2.9% | 6,960 |
| Friday 16 Oct (so far) | +22.4 | −18.7 | +2.63 | 2.6% | 575 |
Gold III on JP Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.0 LP on average and a loss cost −18.9. The medians were +20 and −20.
From 0 LP, about 65 games at a 50% win rate, 42 at 52% and 28 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).