Losses that cost 0 LP
8.2%
14.7% in Gold IV

+21.3a win−18.4a lossLow sample
Net +2.04 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Gold III on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −18.4.
Low sample. 727 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
8.2%
14.7% in Gold IV
Up and down
161promotions120demotions
in 1,496 games
Dodges
24
16.0 per 1,000 games · −5.8 LP each
Wins of 35+ LP
5.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.3 | −18.4 | +2.04 | 8.2% | 1,496 |
Gold III on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −18.4. The medians were +20 and −21.
From 0 LP, about 69 games at a 50% win rate, 45 at 52% and 29 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).