LP per win and loss in Gold III LAN · Solo

+21.3a win−18.4a lossLow sample

Net +2.04 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Gold III on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −18.4.

How we measure

Low sample. 727 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Gold III

  • From 0 LP to Gold II
At 50% wins69games
At 52% wins45games
At 55% wins29games

Gold III in Gold

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.3+20.87.8%
II−19.0+21.26.4%
IIIYou?−18.4+21.38.2%
IV−15.9+20.814.7%

Losses that cost 0 LP

8.2%

14.7% in Gold IV

Up and down

161promotions120demotions

in 1,496 games

Dodges

24

16.0 per 1,000 games · −5.8 LP each

Wins of 35+ LP

5.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold III game moves LP

Typical win +20, typical loss −21.8.5% of losses cost 0 LP.5.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.3, loss −18.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.3−18.4+2.048.2%1,496

Questions

How much LP per win in Gold III?

Gold III on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −18.4. The medians were +20 and −21.

How many games does it take to get out of Gold III?

From 0 LP, about 69 games at a 50% win rate, 45 at 52% and 29 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).