Losses that cost 0 LP
8.5%
14.6% in Gold IV

+21.2a win−18.3a loss
Net +1.74 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Gold I on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.2 LP on average, a loss cost −18.3.
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Losses that cost 0 LP
8.5%
14.6% in Gold IV
Up and down
757promotions1,443demotions
in 13 k games
Dodges
131
10.1 per 1,000 games · −5.7 LP each
Wins of 35+ LP
4.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.9 | −17.8 | +1.31 | 11.0% | 1,316 |
| Thursday 15 Oct (so far) | +21.2 | −18.4 | +1.79 | 8.2% | 11,642 |
Gold I on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.2 LP on average and a loss cost −18.3. The medians were +19 and −21.
From 0 LP, about 69 games at a 50% win rate, 45 at 52% and 29 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).