LP per win and loss in Gold I SG · Solo

+22.0a win−18.6a loss

Net +1.93 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Gold I on SG Solo, patch 26.20 (14–18 Oct): a win paid +22.0 LP on average, a loss cost −18.6.

How we measure

Games to climb out of Gold I

  • From 0 LP to Platinum IV
At 50% wins59games
At 52% wins40games
At 55% wins27games

Gold I in Gold

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldIYou?−18.6+22.06.2%
II−18.4+22.06.7%
III−18.3+22.16.9%
IV−15.8+22.113.1%

Losses that cost 0 LP

6.2%

13.1% in Gold IV

Up and down

1,195promotions2,295demotions

in 20 k games

Dodges

317

16.0 per 1,000 games · −5.4 LP each

Wins of 35+ LP

7.9%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold I game moves LP

Typical win +19, typical loss −21.6.2% of losses cost 0 LP.7.9% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +23.0, loss −21.0 to −18.4 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.0−21.0+0.520.0%76
Thursday 15 Oct+22.0−18.6+1.515.9%5,572
Friday 16 Oct+22.0−18.4+2.247.2%6,309
Saturday 17 Oct+21.9−18.7+2.045.7%6,859
Sunday 18 Oct (so far)+23.0−18.6+1.616.5%969

Questions

How much LP per win in Gold I?

Gold I on SG Solo, patch 26.20 (14–18 Oct 2026): a win paid +22.0 LP on average and a loss cost −18.6. The medians were +19 and −21.

How many games does it take to get out of Gold I?

From 0 LP, about 59 games at a 50% win rate, 40 at 52% and 27 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).