Losses that cost 0 LP
4.5%
12.0% in Gold IV

+22.1a win−18.6a loss
Net +2.05 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold I on KR Solo, patch 26.20 (14–15 Oct): a win paid +22.1 LP on average, a loss cost −18.6.
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Losses that cost 0 LP
4.5%
12.0% in Gold IV
Up and down
650promotions1,200demotions
in 11 k games
Dodges
86
8.1 per 1,000 games · −6.0 LP each
Wins of 35+ LP
5.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.7 | −18.9 | +1.49 | 4.6% | 837 |
| Thursday 15 Oct (so far) | +22.1 | −18.6 | +2.09 | 4.5% | 9,773 |
Gold I on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.1 LP on average and a loss cost −18.6. The medians were +20 and −20.
From 0 LP, about 57 games at a 50% win rate, 39 at 52% and 26 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).