Losses that cost 0 LP
3.9%
11.2% in Gold IV

+21.9a win−18.5a loss
Net +1.79 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold II on KR Solo, patch 26.20 (14–16 Oct): a win paid +21.9 LP on average, a loss cost −18.5.
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Losses that cost 0 LP
3.9%
11.2% in Gold IV
Up and down
15 kpromotions13 kdemotions
in 136 k games
Dodges
1,183
8.7 per 1,000 games · −5.5 LP each
Wins of 35+ LP
4.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.9 | −18.4 | +1.20 | 3.6% | 1,033 |
| Thursday 15 Oct | +21.9 | −18.5 | +1.80 | 4.0% | 67,349 |
| Friday 16 Oct (so far) | +22.0 | −18.5 | +1.78 | 3.9% | 67,169 |
Gold II on KR Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.9 LP on average and a loss cost −18.5. The medians were +20 and −20.
From 0 LP, about 59 games at a 50% win rate, 40 at 52% and 27 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).