LP per win and loss in Gold II RU · Solo

+22.5a win−18.3a loss

Net +2.99 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Gold II on RU Solo, patch 26.20 (14–15 Oct): a win paid +22.5 LP on average, a loss cost −18.3.

How we measure

Games to climb out of Gold II

  • From 0 LP to Gold I
At 50% wins48games
At 52% wins34games
At 55% wins24games

Gold II in Gold

All 31 divisions

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Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.5+22.36.3%
IIYou?−18.3+22.58.1%
III−18.2+22.08.6%
IV−15.2+21.915.3%

Losses that cost 0 LP

8.1%

15.3% in Gold IV

Up and down

146promotions94demotions

in 1,143 games

Dodges

11

9.6 per 1,000 games · −5.5 LP each

Wins of 35+ LP

7.6%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold II game moves LP

Typical win +20, typical loss −21.8.1% of losses cost 0 LP.7.6% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.3 to +25.4, loss −18.4 to −17.6 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+25.4−17.6+4.623.6%58
Thursday 15 Oct (so far)+22.3−18.4+2.908.3%1,085

Questions

How much LP per win in Gold II?

Gold II on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.5 LP on average and a loss cost −18.3. The medians were +20 and −21.

How many games does it take to get out of Gold II?

From 0 LP, about 48 games at a 50% win rate, 34 at 52% and 24 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).